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Class GameplayModifiersCollection<ID, MODIFIER>

Type parameters

Hierarchy

Index

Constructors

constructor

Properties

Protected Readonly initializedModifiers

initializedModifiers: Map<ID, MODIFIER> = new Map<ID, MODIFIER>()

Methods

initialize

  • initialize(...ids: ID[]): void
  • Parameters

    • Rest ...ids: ID[]

    Returns void

initialized

  • initialized(): IterableIterator<ID>
  • Returns IterableIterator<ID>

options

  • options(): Stream<{} & { milestoneModifiers?: undefined }>
  • Returns Stream<{} & { milestoneModifiers?: undefined }>

uninitialize

  • uninitialize(): void
  • Returns void

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