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Class DragonSlayer

Hierarchy

Implements

Index

Constructors

constructor

Properties

Optional after

after: Milestone[]

Readonly id

Optional Readonly imagePath

imagePath: undefined | string

isGlobal

isGlobal: boolean = false

Whether this milestone modifier is host-exclusive, IE, clients connecting to a server can't select this modifier.

Modifiers with custom options: IGameOptions are always host-exclusive.

Readonly random

Methods

getGroup

getOptions

  • getOptions(resolve?: boolean): undefined | ({} & { milestoneModifiers?: undefined })
  • Parameters

    • Default value resolve: boolean = false

    Returns undefined | ({} & { milestoneModifiers?: undefined })

getRandom

initialize

  • initialize(): void

isEnabledForPlayer

  • isEnabledForPlayer(entity: Entity): any

uninitialize

  • uninitialize(): void

Object literals

options

options: object

creatures

creatures: object

creature

creature: Map<Drake, { aberrantSpawns: Off; specialAttackChanceMultiplier: Mergeable<number> & number }> = new Map([[CreatureType.Drake, {aberrantSpawns: ThreeStateButtonState.Off,specialAttackChanceMultiplier: Merge.MULTIPLY(2),}],])

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